S2B
S2B

No, Tweaker is NOT a forum admin.

Google
Web
www.s2beta.com

Message Board

Origin
FAQ
Downloads
Cheats
Comparisons
Prototype Zones
Music
Concept Art Sketches
Magazine Previews
Video Previews
Timeline
Lost Sprites & Tiles
Savestates
False Alarms
Summary
Links

Engineering Archive
Sonic Community Hacking Guide External Link
Sonic 2 Algorithms & Specs Patents

Hoaxes
Fonts
HK Bootleg Sonic CD
Foreign Languages

Contact
Help Needed

9.6 years
since unearthing of
prototype ROM


15.7 years
since release
of Sonic 2 on MegaDrive


1.9 years
since renaming to S2B


S2B/Sonic 2 Beta Zones/drx Prototype/Green Hill Zone

In this earlier build of Sonic 2, we have clear evidence that it was built off of Sonic 1. That evidence is in the form of this zone! The leftovers of green hill zone are more than complete in this build, they actually went to the trouble of converting the 256x256 tiles down to 128x128.

Act 1

Welcome to Green Hill Zone! However this isn't as cool as it looks, as you can probably tell from the garbled lives icon and hud. Just try walking!

The collision data in this level is significantly damaged, enough to make walking very difficult indeed, however you can jump and run to get around it to an extent.

Comparing the prototype version with the Sonic 1 version, we can see the item boxes have had mappings changes.

 
Act 2


Act 2 seems a lot more solid than Act 1


As with Act 1, the Piranhas appear to be the most intact Sonic 1 badnik.


The Sonic 1 push-against-rock and jump bug still exists!

Robotnik monitor! However it does nothing.

Unused sprites in Sonic 1 seem to have manifested themselves onto the mapping of the Crab.

As we can see here, the Tails 1up box has replaced the standard Sonic 1up box mapping in Sonic 1.
Act 3


Thanks to mapping changes, isntead of an invincibilty box in the tree, we get speed shoes.


Now onto the fun part, the boss!


Fighting against "garbleotnik" with Tails is a very weird experience.

Like in Emerald Hill Zone in this beta, when the boss dies he explodes. Maybe because Green Hill was taken out in the later beta, this exploding effect was deleted.

Even a garbled egg capsule is included!

Free the flickies! I'm sure they're glad to escape this broken zone...

Page Hits:
Warning: fopen(/home/sonicret/domains/s2beta.com/public_html/count/z_gh.count) [function.fopen]: failed to open stream: Permission denied in /home/sonicret/domains/s2beta.com/public_html/count/counter.php on line 7

Warning: fread(): supplied argument is not a valid stream resource in /home/sonicret/domains/s2beta.com/public_html/count/counter.php on line 8

Warning: rewind(): supplied argument is not a valid stream resource in /home/sonicret/domains/s2beta.com/public_html/count/counter.php on line 15

Warning: fwrite(): supplied argument is not a valid stream resource in /home/sonicret/domains/s2beta.com/public_html/count/counter.php on line 16

Warning: fclose(): supplied argument is not a valid stream resource in /home/sonicret/domains/s2beta.com/public_html/count/counter.php on line 17