S2B
S2B

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9.6 years
since unearthing of
prototype ROM


15.7 years
since release
of Sonic 2 on MegaDrive


1.9 years
since renaming to S2B


S2B/Sonic 2 Beta Zones/Dust Hill Zone

The Dust Hill Zone in the prototype has nothing to do with the lost desert level. The Mystic Cave Zone we're familiar with is called Dust Hill Zone in this prototype.

This appears to be a demonstration level created by Sega (to show their superiors? the press? or just testing?) how certain elements would work. We see some strange, and downright insane, arrangement of objects that makes the gameplay extremely difficult. There is no ring or enemies in this level, and debug mode is necessary to get pass numerous pits that would be otherwise impassable.

Act 1

Three swingers aligned together.

Four hammer balls rotating.

Six boxes rotating around. What's going on?

Someone forgot to cover up the gap.

What's that white fuzzy thing on the ground?

It's actually a switch to open the gate.
Act 2

Act 2 is more of the same of Act 1, which isn't terribly interesting to say the least.

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