S2B
S2B

Entertaining real Sonic fans since 1999

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9.6 years
since unearthing of
prototype ROM


15.7 years
since release
of Sonic 2 on MegaDrive


1.9 years
since renaming to S2B


S2B/Sonic 2 Beta Zones/Green Hill Zone

Emerald Hill Zone was, quite reasonably, known as Green Hill Zone in the development stage. This zone is mostly completed. GHZ is also the only zone in this prototype that has a boss.

Act 1

This snail enemy, which didn't make into the final game, is everywhere in GHZ. He charges towards Sonic once he's seen.

GHZ is littered with dead-ended tunnels. For example, this tunnel is supposed to lead you to a 1-up within a waterfall.

Cycle through the debug objects, and you'll find this high-tech looking star post.

 
Act 2


Another dead-ended tunnel. Still, you can get the shield using debug fly-through.


Robotnik landing on his vehicle. There's no chopper sound, and he comes straight down instead of flying horizontally from the right. Interestingly, the boss music is deeper and much slower.


At the 7th hit, Robotnik fires the drill, as usual. Sometimes Tails glitches and is able to walk in air diagonally, as shown here.

When defeated, Robotnik doesn't get burnt. His vehicle doesn't explode either, it just disassembles.

Then the supposedly missing Sega logo comes up! It's believed that the pirates have hacked the ROM to prevent the Sega logo from showing up as the game boots.

Here's another glitch. Try fighting the boss with a shield, Sonic's sprite will quickly flicker through a set of weird objects.

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